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Internet Message Format  |  1999-09-01  |  4KB

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  8. From: "Rev. Giark To You" <giark@golden.net>
  9. To: Andrew Crowe <amos-list@onelist.com>
  10. Date: Tue, 17 Aug 1999 23:08:13 -0500
  11. Message-ID: <yam7898.672.2016139656@smtp.golden.net>
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  22. Subject: [amos-list] Re: TCP commands.
  23. Status: O
  24. X-Status: 
  25.  
  26. From: "Rev. Giark To You" <giark@golden.net>
  27.  
  28. On 17-Aug-99, Andrew Crowe wrote:
  29. >   But Tcp Open only works one way. There is no 'Tcp Listen(port)' type
  30. >command. 
  31.  
  32. You wouldn't need it, maybe. We're getting too theoretical here. You're trying
  33. to force me to start programming again, aren't you?
  34.  
  35. >   IRC would be totally useless for ingame, as a) its slow and b) everyone
  36. >would get kicked off for flooding.
  37. >   IRC is perfect for doing the pre-game forum though, for people to find
  38. each
  39. >other and start games etc. (Which is what I'm trying now... :)
  40.  
  41. That's what I meant.
  42.  
  43. >   Yeah, thats what I'm after but I really think there should be an easier
  44. way
  45. >then using InetD. Surely it can't be that hard to add a Tcp Listen(port)
  46. >command or whatever, can it?
  47.  
  48. Well, for just direct person to person, I don't think you'd need inetd. It
  49. would take a bit of experimenting with the command. If you and I knew each
  50. other's ip numbers and you did a tcp open port 1.1.1.1/234 (or whatever), then
  51. I did the same, using your ip instead, I think they would hook up. Anyone
  52. doing any experimenting with direct tcp connect yet?
  53.  
  54. Well met and godspeed,
  55.                       Rev. Giark
  56.                                              ICQ 12235820
  57.                                           giark@golden.net
  58.                                      12235820@pager.mirabilis.com
  59.                                       http://24.112.23.20/~giark/
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